![]() ![]() Overthrow the aliens at any difficulty level Achievement will be awarded right after cutscenes/loading screen.ĮASY - achievement is awarded when beginning the mission. This is not the Network Tower mission, but the mission afterwards. Begin and complete research.ĮASY - research will be done by your scientists.īegin Operation Leviathan - the final mission in your campaign to end the slavery of mankind on human earth. MODERATE - preparation for the engagement with the Codex is advised, thus adding to your chances to kill the uber-alien afterwards.Īfter defeating the Avatar unit (see 'A God Falls'), and you have completed all other Shadow Chamber project thus far (the Stasis Suit, Codex Brain), another project will be unlocked: 'Avatar Autopsy'. You might want to chose an untimed mission for your try to give you enough time to successfully end that mission. Defeat the Avatar, and the achievement will pop right away. The Avatar will appear once a Codex is skulljacked, you might want to single out that enemy first when it's in a group. You will meet your first Avatar when skulljacking a Codex, after having finished prerequisites for recovering the Psi Gate it will be one of your story missions. MODERATE - enemies on that site are triggered by advancement, you can prepare very well. Contact the local region and complete the mission (nothing to "carry" here). ![]() Locate the site by completing Shdow Chamber researches for the recovered Forge Item and the Codex brain. The Psi Gate can be recovered from another special mission, encountering a (Psi-) Gatekeeper. Kill a Codex during any mission (update: doesn't need to be a mission where you don't have to evac), then your loot (the codex brain) will be brought home to the Avenger.ĮASY - get rid of a codex and all of their copied pieces entirely, then complete the mission. Sometime after the Blacksite mission, you will encounter Codices - or use the first one that gets generated when skulljacking an ADVENT Officer. MODERATE - ADVENT is a bit more alerted than the Blacksite, it seems. Much like the Blacksite mission, you will have to fight your way to a point of interest to pick up an "item", this time you have to use one of your soldiers to really "carry" it all the way to the extraction point, putting him out of play for that time and being slowed. The Forge item comes from the Forge, a mission site available after the Blacksite Vial research in the Shadow Chamber. The attack will have a 70 percent chance, so you might need some tries.ĮASY - Officers are a common nuisance, and sooner or later you might hit your 70%. You need to have at least one Skulljack, an item that is being built as a Proving Ground project.Įquip the Skulljack on any soldier (specialists aren't better for this task right here), and use the Skulljack (not Skullmine!) ability on an ADVENT Officer unit. Needs you to extract the soldier holding the Vial to complete. Make your way through the map to the facility, enter and claim the Blacksite Vial from the point of interest in the rear, then head to the extraction point.ĮASY - a very good mission to rely on your strategic capabilities, can be done early on. The region of the site needs to be contacted first. The Blacksite mission will appear once you are introduced to the Avatar Project. You need to research Alien Encryption first.ĮASY - open up a slot in your Avenger for it and build away. The completion of the Shadow Chamber facility will gain you this. This is doable when you have researched Resistance Communication and built a Resistance Comms facility.Īs certain locations will need you to travel to and make contact with neighboring resistance cells, this is not missable.ĮASY - get in contact with a region and scan until contacting time is finished. Making contact with a new region besides your starting one. ![]() There are ways to add to your contacting abilities, but they won't suffice. As the story advances, you will eventually have to get in contact with other regions to check for local sites, so this is not missable under normal conditions. Resistance Comms is a facility that can be built in an Avenger slot, after completing Resistance Communications research. At completing the mission, you will net the achievement. #Xcom 2 war of the chosen guide gamefaqs how to#This is of course technically missable if you never play the tutorial (check 'Play Tutorial' when starting a new campaign).ĮASY - follow the steps that are displayed and teach you how to play the game. Any achievement that will or have to be fulfilled "automatically" (or under certain conditions) if you follow the story to the end successfully (besides difficulty related achievement, see next chapter). ![]()
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